Array Architect

How many squares? Then: does 4×6 match 6×4?

Game Adjusts as you go Multiplication and division 3.OA.A.13.OA.B.5 ALPACA · Elementary operations ARF · Multiplication facts
Rows and columns muddling you up? Start here. A short lesson where an array turns a quarter turn, so you can see why 3 × 8 and 8 × 3 have to come out the same. About about 4 minutes.
Show me why it can be turned → Why can an array be turned?
▤ Print this All of 3rd grade

For grown-ups

  • How long: 5 to 10 minutes is plenty. Short and frequent beats long and occasional — the early-numeracy trials with the largest effects ran eight weeks or less.
  • The strategy to reinforce: “Rows times columns” — Count one row, then count how many rows. Turning the array does not change the total. If they stall, remind them of this rather than giving the answer.
  • When they get one wrong: the page shows the working. Read it together rather than moving straight on. Feedback that explains is worth several times more than feedback that only marks right or wrong, and that gap is wider in maths than in any other subject.
  • It adjusts as you go: this one gets harder while they are getting them right and easier if they are not, aiming to keep them succeeding about four times in five — hard enough to be worth doing, not hard enough to stop being fun. The score is how deep they got rather than how many they answered, because the difficulty moved. Nothing is stored — it starts fresh every time the page loads.
  • On the timer: it is off unless you turn it on, and it is never needed. Use it only once the skill is comfortable, never to introduce it.
  • Print it too: doing the same problems on paper a few days later is worth more than doing twice as many today.

What this practises

Recognising a product from its shape, and knowing that order does not change it.

The commutative property is obvious in an array and invisible in a string of symbols — turning the rectangle a quarter turn is the whole proof. Seeing it halves the number of facts a child has to store.

The underlying idea
Commutativity is visible in an array and invisible in a symbol string.
Where this sits in Illustrative Mathematics
3rd grade Unit 1: Introducing Multiplication · 3rd grade Unit 2: Area and Multiplication
Sources
youcubed et al. (2015) · Fyfe et al. (2014)  all references →

Related measured skills: ALPACA · Elementary operations, ARF · Multiplication facts. What this means

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