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55 sheets, each with an answer key. Click "new problems" for a fresh set — the generator never runs out.

Also: same surface, different depth

6 sheets of a different shape — four questions that look alike and need four different methods, one sheet per grade. A column of twenty sums trains the procedure; these train working out which procedure the question wants.

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Kindergarten

SheetSkillStandard
Counting Crew Counting to 20, saying how many, naming what comes next, and finding a position in a line. K.CC.A.2, K.CC.B.4, K.CC.B.5 Print
Number Friends Number bonds to 10 — the two parts that make a whole, in both directions. K.OA.A.3, K.OA.A.4 Print
Story Time Solving add-to, take-from and put-together story problems with numbers to 10. K.OA.A.1, K.OA.A.2 Print
Shape Sorter Naming flat shapes and counting their sides and corners. K.G.A.2, K.G.B.4 Print
The Great Race Moving along a numbered line by counting on from where you are. K.CC.A.2, K.CC.B.4, K.CC.C.7 Print
Ten-Frame Flash Subitizing — recognising how many without counting one by one. K.CC.B.4, K.CC.B.5 Print
Which Is More Comparing two numbers — deciding which is larger, fast. K.CC.C.6, K.CC.C.7 Print
Longer and Shorter Comparing how long things take, putting a day in order, and knowing a clock when you see one. K.MD.A.1, K.MD.A.2 Print

1st grade

SheetSkillStandard
Adding to Twenty Addition and subtraction facts within 20, including the ones that cross ten. 1.OA.C.6, 1.OA.B.4 Print
Adding Three Numbers Adding three one-digit numbers, and choosing which two to add first. 1.OA.A.2, 1.OA.B.3 Print
All Kinds of Stories Recognising the structure of a word problem — join, separate, part-whole or compare — and solving it whichever part is missing. 1.OA.A.1 Print
Tens and Ones Place value to 100 — reading a number as tens and ones, and adding without composing a new ten. 1.NBT.B.2, 1.NBT.C.4 Print
Clocks and Rulers Telling the time to the hour and half hour, and measuring length in whole units. 1.MD.A.2, 1.MD.B.3 Print
Halves and Quarters Splitting shapes into equal parts, and naming a half and a quarter. 1.G.A.3 Print
Number Line Hop Estimating where a number sits on a 0–20 line. 1.NBT.B.3 Print
Make Ten Race Instant recall of the pairs that make ten. 1.OA.C.6 Print
Double-Frame Flash Seeing a teen number as ten and some more, without counting all of it. 1.NBT.B.2, 1.NBT.B.2.B, 1.OA.C.6 Print
The Hundred Board Counting on across a ten, on a board where the tens are rows and the ones are columns. 1.NBT.A.1, 1.NBT.B.2, 1.NBT.C.5 Print
Clocks and Time Telling and writing time to the hour and half hour, on analog and digital clocks. 1.MD.B.3 Print
Dimes and Pennies Knowing the coins by name, and counting dimes and pennies as tens and ones. 1.NBT.B.2 Print

2nd grade

SheetSkillStandard
Place Value Palace Reading, building and comparing numbers to 1000 in hundreds, tens and ones. 2.NBT.A.1, 2.NBT.A.3, 2.NBT.A.4 Print
Take It Apart Splitting a number into parts that make the next step easy, and reading a total-first equation. 2.NBT.B.5, 2.OA.B.2, 1.OA.D.7 Print
Composing and Decomposing Tens Two-digit addition and subtraction, with and without composing or decomposing a ten. 2.NBT.B.5, 2.NBT.B.7 Print
Measure and Chart Measuring length in units, and reading a bar chart to compare and total. 2.MD.A.1, 2.MD.D.10 Print
Arrays and Equal Groups Seeing repeated addition as rows and columns — the groundwork for multiplication. 2.OA.C.4 Print
Close to a Hundred Choosing where to put digits to land as close to a target as possible. 2.NBT.B.5, 2.NBT.B.6 Print
Hundred Line Hop Estimating where a number sits on a 0–100 line. 2.NBT.A.1 Print
Decade Duel Comparing two-digit numbers, including the pairs designed to trick you. 2.NBT.A.4 Print
Count Up to the Target Finding a difference by counting up from the smaller number in friendly jumps. 2.OA.B.2, 2.NBT.B.5, 2.MD.B.6 Print
Money Math Naming coins, counting a mixed handful, and writing amounts with $ and ¢. 2.MD.C.8 Print
Time to Five Minutes Reading a clock to the nearest five minutes, and telling a.m. from p.m. 2.MD.C.7 Print

3rd grade

SheetSkillStandard
Times Table Tower Multiplication facts to 10 × 10, and the division facts that go with them. 3.OA.C.7, 3.OA.A.1 Print
Fraction Number Line Locating a fraction on a number line, building it from unit fractions, and seeing which fractions are equivalent. 3.NF.A.2, 3.NF.A.3 Print
Area and Perimeter Finding the area and the perimeter of a rectangle, and telling them apart. 3.MD.C.7, 3.MD.D.8 Print
Round and Reckon Rounding to the nearest ten and hundred, and using it to check whether an answer is sensible. 3.NBT.A.1, 3.NBT.A.2 Print
Four Ways to Subtract Three-digit subtraction across all four cases, and knowing which one you are looking at. 3.NBT.A.2 Print
Time and Data Elapsed time to the minute, and reading a scaled bar graph. 3.MD.A.1, 3.MD.B.3 Print
Fact Family Forge Linking multiplication and division as the same fact seen two ways. 3.OA.B.6, 3.OA.C.7 Print
Array Architect Recognising a product from its shape, and knowing that order does not change it. 3.OA.A.1, 3.OA.B.5 Print
Draw the Story Drawing and reading a tape diagram for equal-groups and sharing stories. 3.OA.A.1, 3.OA.A.2, 3.OA.A.3, 3.OA.B.6 Print

4th grade

SheetSkillStandard
Long Multiplication Multiplying a two-digit number by one digit, then by two digits. 4.NBT.B.5 Print
Fold and Sort Finding lines of symmetry by folding, and sorting triangles by their angles. 4.G.A.2, 4.G.A.3 Print
Same Size Pieces Adding, subtracting and multiplying fractions that share a denominator, and decomposing one into a sum. 4.NF.B.3a, 4.NF.B.3b, 4.NF.B.3c, 4.NF.B.4b Print
Equivalent Fractions Recognising and generating equal fractions, and simplifying to lowest terms. 4.NF.A.1, 4.NF.A.2 Print
Angles and Lines Naming angles by size, and adding angles that meet at a point or on a line. 4.MD.C.5, 4.MD.C.7, 4.G.A.1 Print
Factor Forest Finding factor pairs, listing multiples, and telling a prime from a composite. 4.OA.B.4 Print
Times As Many Multiplicative comparison — reading "four times as many" as multiplication rather than addition. 4.OA.A.1, 4.OA.A.2 Print
Division Descent Dividing a two- or three-digit number by a single digit. 4.NBT.B.6 Print
Decimal Drop Placing a decimal between 0 and 1, and matching it to its fraction. 4.NF.C.6, 4.NF.C.7 Print

5th grade

SheetSkillStandard
Fraction Foundry Adding, subtracting, multiplying and dividing fractions with unlike denominators. 5.NF.A.1, 5.NF.B.4, 5.NF.B.7 Print
Decimal Place Reading, comparing and adding decimals to thousandths. 5.NBT.A.3, 5.NBT.B.7 Print
The Standard Algorithm Multiplying multi-digit numbers and dividing by two digits, fluently. 5.NBT.B.5, 5.NBT.B.6 Print
Volume and Space Finding the volume of a rectangular prism by counting or multiplying. 5.MD.C.3, 5.MD.C.5 Print
Mixed Number Line Placing mixed numbers and improper fractions on a 0–2 line. 5.NF.A.1, 4.NF.B.3 Print
Coordinate Quest Reading and plotting points in the first quadrant. 5.G.A.1, 5.G.A.2 Print

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