All printables

41 sheets, each with an answer key. Click "new problems" for a fresh set — the generator never runs out.

Kindergarten

SheetSkillStandard
Counting Crew Counting to 20, saying how many, naming what comes next, and finding a position in a line. K.CC.A.2, K.CC.B.4, K.CC.B.5 Print
Number Friends Number bonds to 10 — the two parts that make a whole, in both directions. K.OA.A.3, K.OA.A.4 Print
Story Time Solving add-to, take-from and put-together story problems with numbers to 10. K.OA.A.1, K.OA.A.2 Print
Shape Sorter Naming flat shapes and counting their sides and corners. K.G.A.2, K.G.B.4 Print
The Great Race Moving along a numbered line by counting on from where you are. K.CC.A.2, K.CC.B.4, K.CC.C.7 Print
Ten-Frame Flash Subitizing — recognising how many without counting one by one. K.CC.B.4, K.CC.B.5 Print
Which Is More Comparing two numbers — deciding which is larger, fast. K.CC.C.6, K.CC.C.7 Print

1st grade

SheetSkillStandard
Adding to Twenty Addition and subtraction facts within 20, including the ones that cross ten. 1.OA.C.6, 1.OA.B.4 Print
All Kinds of Stories Recognising the structure of a word problem — join, separate, part-whole or compare — and solving it whichever part is missing. 1.OA.A.1, 1.OA.A.2 Print
Tens and Ones Place value to 100 — reading a number as tens and ones, and adding without regrouping. 1.NBT.B.2, 1.NBT.C.4 Print
Clocks and Rulers Telling the time to the hour and half hour, and measuring length in whole units. 1.MD.A.2, 1.MD.B.3 Print
Halves and Quarters Splitting shapes into equal parts, and naming a half and a quarter. 1.G.A.3 Print
Number Line Hop Estimating where a number sits on a 0–20 line. 1.NBT.B.3 Print
Make Ten Race Instant recall of the pairs that make ten. 1.OA.C.6 Print

2nd grade

SheetSkillStandard
Place Value Palace Reading, building and comparing numbers to 1000 in hundreds, tens and ones. 2.NBT.A.1, 2.NBT.A.3, 2.NBT.A.4 Print
Carry and Borrow Two-digit addition and subtraction, with and without regrouping. 2.NBT.B.5, 2.NBT.B.7 Print
Measure and Chart Measuring length in units, and reading a bar chart to compare and total. 2.MD.A.1, 2.MD.D.10 Print
Arrays and Equal Groups Seeing repeated addition as rows and columns — the groundwork for multiplication. 2.OA.C.4 Print
Close to a Hundred Choosing where to put digits to land as close to a target as possible. 2.NBT.B.5, 2.NBT.B.6 Print
Hundred Line Hop Estimating where a number sits on a 0–100 line. 2.NBT.A.1 Print
Decade Duel Comparing two-digit numbers, including the pairs designed to trick you. 2.NBT.A.4 Print

3rd grade

SheetSkillStandard
Times Table Tower Multiplication facts to 10 × 10, and the division facts that go with them. 3.OA.C.7, 3.OA.A.1 Print
Fraction Number Line Placing a fraction on a number line, and seeing which fractions are equal. 3.NF.A.2, 3.NF.A.3 Print
Area and Perimeter Finding the area and the perimeter of a rectangle, and telling them apart. 3.MD.C.7, 3.MD.D.8 Print
Round and Reckon Rounding to the nearest ten and hundred, and using it to check whether an answer is sensible. 3.NBT.A.1, 3.NBT.A.2 Print
Time and Data Elapsed time to the minute, and reading a scaled bar graph. 3.MD.A.1, 3.MD.B.3 Print
Fact Family Forge Linking multiplication and division as the same fact seen two ways. 3.OA.B.6, 3.OA.C.7 Print
Array Architect Recognising a product from its shape, and knowing that order does not change it. 3.OA.A.1, 3.OA.B.5 Print

4th grade

SheetSkillStandard
Long Multiplication Multiplying a two-digit number by one digit, then by two digits. 4.NBT.B.5 Print
Equivalent Fractions Recognising and generating equal fractions, and simplifying to lowest terms. 4.NF.A.1, 4.NF.A.2 Print
Angles and Lines Naming angles by size, and adding angles that meet at a point or on a line. 4.MD.C.5, 4.MD.C.7, 4.G.A.1 Print
Factor Forest Finding factor pairs, listing multiples, and telling a prime from a composite. 4.OA.B.4 Print
Times As Many Multiplicative comparison — reading "four times as many" as multiplication rather than addition. 4.OA.A.1, 4.OA.A.2 Print
Division Descent Dividing a two- or three-digit number by a single digit. 4.NBT.B.6 Print
Decimal Drop Placing a decimal between 0 and 1, and matching it to its fraction. 4.NF.C.6, 4.NF.C.7 Print

5th grade

SheetSkillStandard
Fraction Foundry Adding, subtracting, multiplying and dividing fractions with unlike denominators. 5.NF.A.1, 5.NF.B.4, 5.NF.B.7 Print
Decimal Place Reading, comparing and adding decimals to thousandths. 5.NBT.A.3, 5.NBT.B.7 Print
The Standard Algorithm Multiplying multi-digit numbers and dividing by two digits, fluently. 5.NBT.B.5, 5.NBT.B.6 Print
Volume and Space Finding the volume of a rectangular prism by counting or multiplying. 5.MD.C.3, 5.MD.C.5 Print
Mixed Number Line Placing mixed numbers and improper fractions on a 0–2 line. 5.NF.A.1, 4.NF.B.3 Print
Coordinate Quest Reading and plotting points in the first quadrant. 5.G.A.1, 5.G.A.2 Print